Saturday, July 31, 2010

Test Environment 3

New Environment, contains next objectives:
1)death and respawn from a distance fallen and if glitched through map.
2)minion attack
3)player attack
4)further puzzle development

Photobucket

Everything at this point is now prefabs. and the camera is finished.
The camera moves the player in a classic 3rd person. Though, if the player has remained at the same X and Z for 2 frames then the camera switches to a rotate function around the player. if the X and Z are changed then the player rotates to match that of the camera and continues on that direction.
small adjustments were made so that it flowed smoothly.

Tuesday, July 27, 2010

Camera Controls

Worked with a team members script to camera rotation script to allow the player to go around the character while standing still. And edited the script to make the character snap to what ever direction the camera is currently facing.
*will upload script soon*

I also worked in a control to move a box around the scene to simulate the character pushing it. There's also a new lever on wall that the character can interact with for no purpose yet.

Thursday, July 22, 2010

Trap Sequence

made minion flight controls
Created the trigger for the trap, and automated door open after the trap springs

Wednesday, July 21, 2010

Test Environment 2

Created the new Test Environment in Maya2010

Object:minion control, camera tune-up, and puzzle incorporation